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Updated Wiki: Creating a new game using Xen

Creating a new game using Xen Xen was designed to be used at multiple levels. Each of the Xen libraries has a set of related features that ease certain tasks. For more details, see Assembly...

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Updated Wiki: Creating a new game using Xen

Creating a new game using Xen Xen was designed to be used at multiple levels. Each of the Xen libraries has a set of related features that ease certain tasks. For more details, see Assembly...

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Updated Wiki: Creating a new game using Xen

Creating a new game using Xen Select your platform (Windows/Windows Phone 7, Xbox 360, or Web) and follow the instructions below to get up and running with your first Xen game. Windows, Windows Phone...

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Updated Wiki: Creating a new game using Xen

Creating a new game using Xen Select your platform (Windows/Windows Phone 7, Xbox 360, or Web) and follow the instructions below to get up and running with your first Xen game. Windows, Windows Phone...

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Updated Wiki: Creating a new game using Xen

Creating a new game using Xen Select your platform (Windows/Windows Phone 7, Xbox 360, or Web) and follow the instructions below to get up and running with your first Xen game. Windows, Windows Phone...

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Updated Wiki: Drawing Primitives

Drawing Primitives Ever started working with XNA and then thought to yourself, "man, it'd be nice to be able to draw some simple lines and shapes..."? Well now you can and it's easier than you think!...

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Updated Wiki: Drawing Primitives

Drawing Primitives Ever started working with XNA and then thought to yourself, "man, it'd be nice to be able to draw some simple lines and shapes..."? Well now you can and it's easier than you think!...

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Updated Wiki: Drawing Primitives

Drawing Primitives Ever started working with XNA and then thought to yourself, "man, it'd be nice to be able to draw some simple lines and shapes..."? Well now you can and it's easier than you think!...

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Updated Wiki: Documentation

Architecture Overview | API Reference GuideNOTE: This documentation is still in-progress and some sections do not exist yet. They are coming soon!Getting Started With XenCreating a new game using...

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Updated Wiki: Drawing Primitives

Drawing Primitives Ever started working with XNA and then thought to yourself, "man, it'd be nice to be able to draw some simple lines and shapes..."? Well now you can with Xen! For line drawing, Xen...

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New Comment on "Drawing Primitives"

spriteBatch.DrawCircle( Vector2.One * 200.0f, 50.0f, Color.Blue, 3 ); - error SpriteRenderer.DrawCircle( Vector2.One * 200.0f, 50.0f, Color.Blue, 3 ); - ok spriteBatch.DrawPolygon( myPolygonsPoints,...

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Updated Wiki: Home

Welcome to Xen!Screenshots | Demos | The Team | Projects That Use XenGame Developers Beware: Trying Xen might cause you to never use XNA without it! What's Xen? The Xen Framework is a set of libraries...

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Updated Wiki: Documentation

Architecture Overview | API Reference GuideNOTE: This documentation is still in-progress and some sections do not exist yet. They are coming soon!#Known Build IssuesGetting Started With XenCreating a...

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Updated Wiki: Documentation

Architecture Overview | API Reference Guide | Known Build IssuesNOTE: This documentation is still in-progress and some sections do not exist yet. They are coming soon!Getting Started With XenCreating a...

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Updated Wiki: Home

Welcome to Xen!Screenshots | Demos | The Team | Projects That Use Xen | Known Build IssuesGame Developers Beware: Trying Xen might cause you to never use XNA without it! What's Xen? The Xen Framework...

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Updated Wiki: Known Build Issues

Building Xen To begin building and changing Xen, please follow the instructions:Download the Source CodeDownload the source code from the source code tab at the top of this page and extract the...

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Updated Wiki: Known Build Issues

Building Xen To begin building and changing Xen, please follow the instructions:Download the Source CodeDownload the source code from the source code tab at the top of this page and extract the...

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Updated Wiki: Known Build Issues

Building Xen To begin building and changing Xen, please follow the instructions:1. Download the Source CodeDownload the source code from the source code tab at the top of this page and extract the...

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New Comment on "Creating a new game using Xen"

I had to refactor Game1 inside Program.cs to Game, no biggie. Works like a charm.

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New Comment on "Drawing Primitives"

as stated by vmakar, spriteBatch results in errors. Ive managed to compile and run the line code with a spritebatch however with no line drawn to the screen. Its not till I use the SpriteRenderer that...

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